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Published Articles PageThese are a few of my published articles that I have converted to PDF format. They are all copyright James A. Moorer. Feel free to use these with appropriate referencing. |
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For my older papers, I don't have machine-readable copies. A lot of them were done on text editing and formatting engines that don't exist any more. I am starting to scan them in so I can offer PDF copies over the net. |
| Download 5MB | Browse |
The Synthesis of Complex Audio Spectra by Means of Discrete Summation Formulas Journal of the Audio Engineering Society, Volume 24, Number 9, November 1976, pp717-727. "A new family of economical and versatile synthesis techniques has been discovered, which provide a means of controlling the spectra of audio signals, that has capabilities and control similar to those of Chowning's frequency modulation technique. The advantages of the current methods over frequency modulation synthesis are that the signal can be exactly limited to a specified number of partials, and that 'one-sided' spectra can be conveniently synthesized." That was the abstract of the paper. |
| Download 6.5MB | Browse |
Linear-Phase Bandsplitting: Theory and Applications (with Mark Berger)
Presented at the 76th Convention of the Audio Engineering Society, October 8-11, 1984,
New York, Preprint 2132 (session A-1)
"There are a number of applications for banks of bandpass filters in professional audio
studios, both for film and music production. In this paper, we explore digital techniques
for bandsplitting that have the property that the spectrum may be separated into a number
of bands such that when these bands are added back together, the result is a pure delay. There
need be no amplitude or phase distortion other than delay. This allows such applications
as linear-phase graphic equalizers, multi-band noise gates, and many other improvements over
conventional studio equipment. These algorithms have been implemented on a large-scale
audio signal processor and run in real time. They are currently being used in major motion
picture production."
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| Download 3.5MB | Browse |
The Use of the Phase Vocoder in Computer Music Applications Journal of the Audio Engineering Society, Volume 26, Number 1/2, January/February 1978, pp42-45. This paper is one of the first (maybe the absolute first) to show how to use short-term Fourier transform as a method of analyzing and synthesizing musical sound, but with the signal-processing rigor necessary to make the system an identity in the absence of modification. Probably the most ignored contribution, and the one I consider probably the most important, is the technique for unwrapping the time-variant phase. Equation (9) represents a largely foolproof unwrapping method that involves no heuristics. This paper led to much of the subsequent work by Dolson and others who have extended and refined the method for time and frequency modification of high-quality musical sound. |
| Download 35MB | Browse |
Signal Processing Aspects of Computer Music: A Survey Proceedings of the IEEE, Volume 65, Number 8, August 1977, pp1108-1137. This was an invited paper. Larry Rabiner invited me to write and submit this paper. It still stands as a reasonable survey of signal processing in music. It is interesting that synthesis is so little used today, whereas recording and playback (i.e., sampling) is so common. I guess it's a lot easier. Missing from this paper is any discussion of processing of the signal (aside from analysis). The computation for any interesting processing, except maybe reverberation, was so expensive at that time that we were not able to do much of it. |
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About This Reverberation Business
Computer Music Journal, Volume 3, Number 2, June 1979. This is a somewhat rambling
random walk through some investigations into room reverberation. I had originally
submitted it to the Journal of the Acoustical Society of America (JASA). I got a
scathing review back that I swear was longer than the paper. The reviewer complained
that it was in "an antequated discursive style." Yeah, that's probably correct.
The reviewer differed with me on several technical points. I thought about it a while
and concluded that the reviewer missed the point and didn't know what he was talking
about, and in at least one area was flat wrong. Rather than try to fight with the
reviewer, I sent it to CMJ, who was quite happy to publish it the way I wrote it.
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I read somewhere that papers with a colon in the title attracted more attention and were perceived as more athoratative, so I always tried to put a colon in each and every title for my papers. I dunno if it worked or not. There are some funny lines in these earlier papers. Since digital audio was in its infancy, I felt I had to work real hard to convince people that these techniques were for real. That accounts for statements like "[digital techniques] are currently being used in major motion picture production." You don't have to say things like that any more. I had other statements like "These techniques will have a major influence in the all-digital studios to come." Today, these statements seem totally gratuitous, since all the studios are digital, and the techniques are so routine that nobody thinks about them any more. I guess that is how it is supposed to be. I can't tell you how many people I had tell me that there is no way that we can do away with all the analog equipment. One by one, I watched the analog pieces of equipment get replaced by digital. Studios stopped asking "whither digital" and began asking "what will our approach to digital be?" Nowdays, every garage band has a digital recorder, whether it is a free-standing device or something running on a PC. In "Signal Processing Aspects . . .", I describe digital recording and editing on the computer. Although we weren't the first to do it - I believe Tom Stockham and Robert Ingebretson at SoundStream antedated us by a few years - I think we were probably the second. Some digital recording had been done at MIT and Bell Labs a decade earlier, but not for the purpose of music editing. We could lay down up to 5 tracks before the sluggish hard drive of that era started missing transfers. |